474 lines
12 KiB
JavaScript
474 lines
12 KiB
JavaScript
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// 地图卷帘效果工具类
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import { unByKey } from 'ol/Observable'
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/**
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* 卷帘效果管理器
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*/
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export class WipeEffectManager {
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constructor(map, options = {}) {
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this.map = map
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this.options = {
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direction: 'vertical', // 'vertical' | 'horizontal'
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position: 50, // 初始位置 (0-100)
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...options
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}
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this.isActive = false
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this.wipeElement = null
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this.overlayLayers = []
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this.baseLayers = []
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this.eventKeys = []
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this.prerenderKeys = []
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this.init()
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}
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/**
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* 初始化卷帘效果
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*/
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init() {
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this.createWipeElement()
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this.addDragFunctionality()
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}
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/**
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* 创建卷帘元素
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*/
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createWipeElement() {
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this.wipeElement = document.createElement('div')
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this.wipeElement.className = 'wipe-effect'
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this.wipeElement.style.cssText = `
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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pointer-events: none;
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z-index: 1000;
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`
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// 创建卷帘遮罩
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const mask = document.createElement('div')
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mask.className = 'wipe-mask'
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mask.style.cssText = `
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.3);
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pointer-events: none;
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`
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// 创建卷帘线
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const line = document.createElement('div')
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line.className = 'wipe-line'
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line.style.cssText = `
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position: absolute;
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background: #007ac8;
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box-shadow: 0 0 10px rgba(0, 122, 200, 0.5);
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pointer-events: auto;
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cursor: ${this.options.direction === 'vertical' ? 'col-resize' : 'row-resize'};
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z-index: 1001;
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`
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// 先添加到DOM,再更新位置
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this.wipeElement.appendChild(mask)
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this.wipeElement.appendChild(line)
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// 添加到地图容器
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const mapElement = this.map.getViewport()
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mapElement.appendChild(this.wipeElement)
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// 现在可以安全地更新位置
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this.updateWipePosition()
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}
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/**
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* 更新卷帘位置
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*/
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updateWipePosition() {
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if (!this.wipeElement) return
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const line = this.wipeElement.querySelector('.wipe-line')
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const mask = this.wipeElement.querySelector('.wipe-mask')
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// 确保元素存在
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if (!line || !mask) {
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console.warn('Wipe elements not found, skipping position update')
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return
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}
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if (this.options.direction === 'vertical') {
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// 垂直卷帘
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line.style.left = `${this.options.position}%`
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line.style.top = '0'
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line.style.width = '4px'
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line.style.height = '100%'
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mask.style.clipPath = `polygon(0 0, ${this.options.position}% 0, ${this.options.position}% 100%, 0 100%)`
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} else {
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// 水平卷帘
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line.style.top = `${this.options.position}%`
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line.style.left = '0'
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line.style.width = '100%'
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line.style.height = '4px'
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mask.style.clipPath = `polygon(0 0, 100% 0, 100% ${this.options.position}%, 0 ${this.options.position}%)`
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}
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}
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/**
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* 添加拖拽功能
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*/
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addDragFunctionality() {
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let isDragging = false
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let startX = 0
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let startY = 0
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let startPosition = 0
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const startDrag = (e) => {
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isDragging = true
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startX = e.clientX
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startY = e.clientY
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startPosition = this.options.position
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document.body.style.cursor = this.options.direction === 'vertical' ? 'col-resize' : 'row-resize'
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document.addEventListener('mousemove', drag)
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document.addEventListener('mouseup', stopDrag)
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e.preventDefault()
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}
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const drag = (e) => {
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if (!isDragging) return
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if (this.options.direction === 'vertical') {
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// 垂直卷帘 - 水平拖拽
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const deltaX = e.clientX - startX
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const containerWidth = this.wipeElement.offsetWidth
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const newPosition = Math.max(0, Math.min(100, startPosition + (deltaX / containerWidth) * 100))
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this.setPosition(newPosition)
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} else {
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// 水平卷帘 - 垂直拖拽
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const deltaY = e.clientY - startY
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const containerHeight = this.wipeElement.offsetHeight
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const newPosition = Math.max(0, Math.min(100, startPosition + (deltaY / containerHeight) * 100))
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this.setPosition(newPosition)
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}
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}
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const stopDrag = () => {
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isDragging = false
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document.body.style.cursor = ''
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document.removeEventListener('mousemove', drag)
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document.removeEventListener('mouseup', stopDrag)
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}
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// 延迟绑定事件,确保DOM元素已创建
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setTimeout(() => {
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const line = this.wipeElement?.querySelector('.wipe-line')
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if (line) {
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line.addEventListener('mousedown', startDrag)
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} else {
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console.warn('Wipe line element not found for drag functionality')
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}
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}, 0)
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}
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/**
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* 设置图层
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* @param {Array} overlayLayers - 覆盖图层(显示在卷帘上方)
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* @param {Array} baseLayers - 基础图层(显示在卷帘下方)
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*/
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setLayers(overlayLayers = [], baseLayers = []) {
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// 清理之前的渲染事件
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this.clearRenderEvents()
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this.overlayLayers = overlayLayers
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this.baseLayers = baseLayers
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// 清空现有图层
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this.map.getLayers().clear()
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// 添加基础图层
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baseLayers.forEach(layer => {
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this.map.addLayer(layer)
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})
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// 添加覆盖图层
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overlayLayers.forEach(layer => {
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this.map.addLayer(layer)
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})
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// 设置渲染事件
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this.setupRenderEvents()
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}
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/**
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* 设置渲染事件
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*/
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setupRenderEvents() {
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if (!this.isActive) return
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// 为覆盖图层添加预渲染事件
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this.overlayLayers.forEach(layer => {
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const prerenderKey = layer.on('prerender', (event) => {
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const ctx = event.context
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const canvas = ctx.canvas
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ctx.save()
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if (this.options.direction === 'vertical') {
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// 垂直卷帘:只显示右侧部分
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const clipX = (canvas.width * this.options.position) / 100
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ctx.beginPath()
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ctx.rect(clipX, 0, canvas.width - clipX, canvas.height)
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ctx.clip()
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} else {
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// 水平卷帘:只显示下方部分
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const clipY = (canvas.height * this.options.position) / 100
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ctx.beginPath()
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ctx.rect(0, clipY, canvas.width, canvas.height - clipY)
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ctx.clip()
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}
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})
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const postrenderKey = layer.on('postrender', (event) => {
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const ctx = event.context
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ctx.restore()
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})
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this.prerenderKeys.push(prerenderKey, postrenderKey)
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})
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// 为基础图层添加预渲染事件
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this.baseLayers.forEach(layer => {
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const prerenderKey = layer.on('prerender', (event) => {
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const ctx = event.context
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const canvas = ctx.canvas
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ctx.save()
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if (this.options.direction === 'vertical') {
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// 垂直卷帘:只显示左侧部分
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const clipX = (canvas.width * this.options.position) / 100
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ctx.beginPath()
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ctx.rect(0, 0, clipX, canvas.height)
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ctx.clip()
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} else {
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// 水平卷帘:只显示上方部分
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const clipY = (canvas.height * this.options.position) / 100
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ctx.beginPath()
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ctx.rect(0, 0, canvas.width, clipY)
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ctx.clip()
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}
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})
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const postrenderKey = layer.on('postrender', (event) => {
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const ctx = event.context
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ctx.restore()
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})
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this.prerenderKeys.push(prerenderKey, postrenderKey)
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})
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}
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/**
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* 清理渲染事件
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*/
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clearRenderEvents() {
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this.prerenderKeys.forEach(key => {
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unByKey(key)
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})
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this.prerenderKeys = []
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}
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/**
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* 设置卷帘位置
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* @param {number} position - 位置 (0-100)
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*/
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setPosition(position) {
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this.options.position = Math.max(0, Math.min(100, position))
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this.updateWipePosition()
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// 触发地图重新渲染以应用新的裁剪区域
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if (this.isActive) {
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this.map.render()
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}
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}
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/**
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* 切换卷帘方向
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*/
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toggleDirection() {
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this.options.direction = this.options.direction === 'vertical' ? 'horizontal' : 'vertical'
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if (this.wipeElement) {
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const line = this.wipeElement.querySelector('.wipe-line')
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if (line) {
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line.style.cursor = this.options.direction === 'vertical' ? 'col-resize' : 'row-resize'
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}
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this.updateWipePosition()
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}
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// 重新设置渲染事件以应用新的方向
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if (this.isActive) {
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this.clearRenderEvents()
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this.setupRenderEvents()
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this.map.render()
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}
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}
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/**
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* 重置卷帘位置
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*/
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resetPosition() {
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this.setPosition(50)
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}
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/**
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* 激活卷帘效果
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*/
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activate() {
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this.isActive = true
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if (this.wipeElement) {
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this.wipeElement.style.display = 'block'
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}
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// 设置渲染事件
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this.setupRenderEvents()
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// 触发重新渲染
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this.map.render()
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}
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/**
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* 停用卷帘效果
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*/
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deactivate() {
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this.isActive = false
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if (this.wipeElement) {
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this.wipeElement.style.display = 'none'
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}
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// 清理渲染事件
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this.clearRenderEvents()
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// 触发重新渲染
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this.map.render()
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}
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/**
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* 销毁卷帘效果
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*/
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destroy() {
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this.deactivate()
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// 清理渲染事件
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this.clearRenderEvents()
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// 清理事件监听器
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this.eventKeys.forEach(key => {
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unByKey(key)
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})
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this.eventKeys = []
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// 移除DOM元素
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if (this.wipeElement && this.wipeElement.parentNode) {
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this.wipeElement.parentNode.removeChild(this.wipeElement)
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}
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this.wipeElement = null
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}
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}
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/**
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* 卷帘动画器
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*/
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export class WipeAnimator {
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constructor(manager) {
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this.manager = manager
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this.isAnimating = false
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}
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/**
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* 动画到指定位置
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* @param {number} targetPosition - 目标位置
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* @param {number} duration - 动画时长(ms)
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*/
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async animateToPosition(targetPosition, duration = 1000) {
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if (this.isAnimating) {
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return false
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}
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this.isAnimating = true
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const startPosition = this.manager.options.position
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const distance = targetPosition - startPosition
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const startTime = Date.now()
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return new Promise((resolve) => {
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const animate = () => {
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const elapsed = Date.now() - startTime
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const progress = Math.min(elapsed / duration, 1)
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// 使用缓动函数
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const easeProgress = this.easeInOutCubic(progress)
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const currentPosition = startPosition + (distance * easeProgress)
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this.manager.setPosition(currentPosition)
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if (progress < 1) {
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requestAnimationFrame(animate)
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} else {
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this.isAnimating = false
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resolve(true)
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}
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}
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animate()
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})
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}
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/**
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* 缓动函数
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*/
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easeInOutCubic(t) {
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return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1
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}
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/**
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* 摆动动画
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*/
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async wiggle(amplitude = 10, cycles = 3, duration = 1000) {
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|||
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if (this.isAnimating) {
|
|||
|
return false
|
|||
|
}
|
|||
|
|
|||
|
this.isAnimating = true
|
|||
|
const centerPosition = this.manager.options.position
|
|||
|
const startTime = Date.now()
|
|||
|
|
|||
|
return new Promise((resolve) => {
|
|||
|
const animate = () => {
|
|||
|
const elapsed = Date.now() - startTime
|
|||
|
const progress = elapsed / duration
|
|||
|
|
|||
|
if (progress >= 1) {
|
|||
|
this.manager.setPosition(centerPosition)
|
|||
|
this.isAnimating = false
|
|||
|
resolve(true)
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// 正弦波摆动
|
|||
|
const wiggleOffset = Math.sin(progress * Math.PI * 2 * cycles) * amplitude * (1 - progress)
|
|||
|
this.manager.setPosition(centerPosition + wiggleOffset)
|
|||
|
|
|||
|
requestAnimationFrame(animate)
|
|||
|
}
|
|||
|
|
|||
|
animate()
|
|||
|
})
|
|||
|
}
|
|||
|
}
|